![]() ![]() You may say that there are many wrappers around and you don't have to care about the underlying library, but it's not a good practice at all. First of all, after years of experience with OpenGL library, I decided that the trend of adding extensions is not good for the maintenance of the software. ![]() I had to decide the graphics library for the 3D rendering part of my framework, and I decided to adopt Vulkan for a series of reasons.
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